using System;
using WindowsGame1;
using System.Windows.Forms;
namespace Editor
{
#if WINDOWS || XBOX
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {

            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);

            IEditorHost hostForm = new Form1();
           EngineEditor editor = new EngineEditor(hostForm);
            editor.Run();
        }
    }
#endif
}

